Designing Fatigue-Aware VR Interfaces via Biomechanical Models
The paper "Designing Fatigue-Aware VR Interfaces via Biomechanical Models" by Harshitha Voleti and Charalambos Poullis will appear in the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS), 2026. TL;DR: Mid-air interaction in VR is tiring, and getting ergonomic UI layouts right today means running expensive human-in-the-loop